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Synopsis : Enchantment of the Virtual written by Gilles Chatelet, published by MIT Press which was released on 2022-05-10. Download Enchantment of the Virtual Books now! Available in PDF, EPUB, Mobi Format. Collected essays, interviews, and reviews by the late French philosopher and mathematician. This rich collection brings together a set of newly translated essays, dialogues, and reviews by Gilles Châtelet (1944–1999). -- Collected essays, interviews, and reviews by the late French philosopher and mathematician. This rich collection brings together a set of newly translated essays, dialogues, and reviews by Gilles Châtelet (1944–1999). Châtelet was not only a philosopher, political theorist, theorist of individuation and of the magnification of human freedoms, but also a talented mathematician and an original theorist of the virtual, the diagram, and the gesture. With their characteristic ebullience and speculative agility in transporting concepts between different fields, Châtelet's polymath interrogations were an acknowledged inspiration to his fellow philosophers, including Gilles Deleuze and Alain Badiou. In the essays collected in this volume, Châtelet explores the articulation between mathematics and physical reality, algebra and geometry, romanticism and science, finite beings and the infinite manifestations of nature, and gesture and abstraction. The book also offers interviews with Châtelet and review articles in which he reckons with contemporaries including Badiou, Deleuze, Roger Penrose, and René Thom. The extensive introduction by Châtelet's former colleague Charles Alunni outlines the life and career of this “last romantic philosopher” and the continuing importance of his work for our understanding of the relationships between the mathematical and the physical, the abstract and the concrete, and scientific thinking and the politics of liberation.
Type: BOOK - Published: 2022-05-10 - Publisher: MIT Press
Collected essays, interviews, and reviews by the late French philosopher and mathematician. This rich collection brings together a set of newly translated essays, dialogues, and reviews by Gilles Châtelet (1944–1999). Châtelet was not only a philosopher, political theorist, theorist of individuation and of the magnification of human freedoms, but also a talented mathematician and an original theorist of the virtual, the diagram, and the gesture. With their characteristic ebullience and speculative agility in transporting concepts between different fields, Châtelet's polymath interrogations were an acknowledged inspiration to his fellow philosophers, including Gilles Deleuze and Alain Badiou. In the essays collected in this volume, Châtelet explores the articulation between mathematics and physical reality, algebra and geometry, romanticism and science, finite beings and the infinite manifestations of nature, and gesture and abstraction. The book also offers interviews with Châtelet and review articles in which he reckons with contemporaries including Badiou, Deleuze, Roger Penrose, and René Thom. The extensive introduction by Châtelet's former colleague Charles Alunni outlines the life and career of this “last romantic philosopher” and the continuing importance of his work for our understanding of the relationships between the mathematical and the physical, the abstract and the concrete, and scientific thinking and the politics of liberation.
Type: BOOK - Published: 2006-06-20 - Publisher: A&C Black
Challenging some assessments of religion in the West, this study argues that, although much organized religion, particularly Christianity, is in numerical decline, in actual fact we are witnessing an alternative spiritual re-enchantment of society and culture.
Authors: Carl H. Sederholm, Jeffrey Andrew Weinstock
Categories: Literary Criticism
Type: BOOK - Published: 2016-04-01 - Publisher: U of Minnesota Press
Co-winner, Ray & Pat Browne Award for Best Edited Collection in Popular Culture and American Culture Howard Phillips Lovecraft, the American author of “weird tales” who died in 1937 impoverished and relatively unknown, has become a twenty-first-century star, cropping up in places both anticipated and unexpected. Authors, filmmakers, and shapers of popular culture like Stephen King, Neil Gaiman, and Guillermo del Toro acknowledge his influence; his fiction is key to the work of posthuman philosophers and cultural critics such as Graham Harman and Eugene Thacker; and Lovecraft’s creations have achieved unprecedented cultural ubiquity, even showing up on the animated program South Park. The Age of Lovecraft is the first sustained analysis of Lovecraft in relation to twenty-first-century critical theory and culture, delving into troubling aspects of his thought and writings. With contributions from scholars including Gothic expert David Punter, historian W. Scott Poole, musicologist Isabella van Elferen, and philosopher of the posthuman Patricia MacCormack, this wide-ranging volume brings together thinkers from an array of disciplines to consider Lovecraft’s contemporary cultural presence and its implications. Bookended by a preface from horror fiction luminary Ramsey Campbell and an extended interview with the central author of the New Weird, China Miéville, the collection addresses the question of “why Lovecraft, why now?” through a variety of approaches and angles. A must for scholars, students, and theoretically inclined readers interested in Lovecraft, popular culture, and intellectual trends, The Age of Lovecraft offers the most thorough examination of Lovecraft’s place in contemporary philosophy and critical theory to date as it seeks to shed light on the larger phenomenon of the dominance of weird fiction in the twenty-first century. Contributors: Jessica George; Brian Johnson, Carleton U; James Kneale, U College London; Patricia MacCormack, Anglia Ruskin U, Cambridge; Jed Mayer, SUNY New Paltz; China Miéville, Warwick U; W. Scott Poole, College of Charleston; David Punter, U of Bristol; David Simmons, Northampton U; Isabella van Elferen, Kingston U London.
French composer Maurice Ravel was described by critics as a magician, conjurer, and illusionist. Scholars have been aware of this historical curiosity, but none so far have explained why Ravel attracted such critiques or what they might tell us about how to interpret his music. Magician of Sound examines Ravel's music through the lens of illusory experience, considering how timbre, orchestral effects, figure/ground relationships, and impressions of motion and stasis might be experienced as if they were conjuring tricks. Applying concepts from music theory, psychology, philosophy, and the history of magic, Jessie Fillerup develops an approach to musical illusion that newly illuminates Ravel's fascination with machines and creates compelling links between his music and other forms of aesthetic illusion, from painting and poetry to fiction and phantasmagoria. Fillerup analyzes scenes of enchantment and illusory effects in Ravel's most popular works, including Boléro, La Valse, Daphnis et Chloé, and Rapsodie espagnole, relating his methods and musical effects to the practice of theatrical conjurers. Drawing on a rich well of primary sources, Magician of Sound provides a new interdisciplinary framework for interpreting this enigmatic composer, linking magic and music.
Type: BOOK - Published: 2013-07-04 - Publisher: OUP Oxford
The Oxford Handbook of English Prose 1500-1640 is the only current overview of early modern English prose writing. The aim of the volume is to make prose more visible as a subject and as a mode of writing. It covers a vast range of material vital for the understanding of the period: from jestbooks, newsbooks, and popular romance to the translation of the classics and the pioneering collections of scientific writing and travel writing; from diaries, tracts on witchcraft, and domestic conduct books to rhetorical treatises designed for a courtly audience; from little known works such as William Baldwin's Beware the Cat, probably the first novel in English, to The Bible, The Book of Common Prayer and Richard Hooker's eloquent statement of Anglican belief, The Laws of Ecclesiastical Polity. The work not only deals with the range and variety of the substance and types of English prose, but also analyses the forms and styles of writing adopted in the early modern period, ranging from the Euphuistic nature of prose fiction inaugurated by John Lyly's mannered novel, to the aggressive polemic of the Marprelate controversy; from the scatological humour of comic writing to the careful modulations of the most significant sermons of the age; and from the pithy and concise English essays of Francis Bacon to the ornate and meandering style of John Florio's translation of Montaigne's famous collection. Each essay provides an overview as well as comment on key passages, and a select guide to further reading.
Type: BOOK - Published: 2017-04-20 - Publisher: Bloomsbury Publishing USA
Alternate Reality Games (ARGs) challenge what players understand as “real.” Alternate Reality Games and the Cusp of Digital Gameplay is the first collection to explore and define the possibilities of ARGs. Though prominent examples have existed for more than two decades, only recently have ARGs come to the prominence as a unique and highly visible digital game genre. Adopting many of the same strategies as online video games, ARGs blur the distinction between real and fictional. With ARGs continuing to be an important and blurred space between digital and physical gameplay, this volume offers clear analysis of game design, implementation, and ramifications for game studies. Divided into three distinct sections, the contributions include first hand accounts by leading ARG creators, scholarly analysis of the meaning behind ARGs, and explorations of how ARGs are extending digital tools for analysis. By balancing the voices of designers, players, and researchers, this collection highlights how the Alternate Reality Game genre is transforming the ways we play and interact today.
Type: BOOK - Published: 2007-08-31 - Publisher: IGI Global
"This book combines relevant and cutting-edge information on the current and future use of videoconferencing technology in the field of education. It serves as the foundation for future research and implementation of K-12 technology, professional development, and integration efforts. Educators will gain scientific evidence, case studies, and best practices from this book"--Provided by publisher.
Type: BOOK - Published: 2015-12-01 - Publisher: Springer
This volume includes the full proceedings from the 2013 World Marketing Congress held in Melbourne, Australia with the theme Looking Forward, Looking Back: Drawing on the Past to Shape the Future of Marketing. The focus of the conference and the enclosed papers is on marketing thought and practices throughout the world. This volume resents papers on various topics including marketing management, marketing strategy, and consumer behavior. Founded in 1971, the Academy of Marketing Science is an international organization dedicated to promoting timely explorations of phenomena related to the science of marketing in theory, research, and practice. Among its services to members and the community at large, the Academy offers conferences, congresses and symposia that attract delegates from around the world. Presentations from these events are published in this Proceedings series, which offers a comprehensive archive of volumes reflecting the evolution of the field. Volumes deliver cutting-edge research and insights, complimenting the Academy’s flagship journals, the Journal of the Academy of Marketing Science (JAMS) and AMS Review. Volumes are edited by leading scholars and practitioners across a wide range of subject areas in marketing science.
Type: BOOK - Published: 2012-08-20 - Publisher: Princeton University Press
An anthropologist looks at the new "crack cocaine" of high-tech gambling Recent decades have seen a dramatic shift away from social forms of gambling played around roulette wheels and card tables to solitary gambling at electronic terminals. Slot machines, revamped by ever more compelling digital and video technology, have unseated traditional casino games as the gambling industry's revenue mainstay. Addiction by Design takes readers into the intriguing world of machine gambling, an increasingly popular and absorbing form of play that blurs the line between human and machine, compulsion and control, risk and reward. Drawing on fifteen years of field research in Las Vegas, anthropologist Natasha Dow Schüll shows how the mechanical rhythm of electronic gambling pulls players into a trancelike state they call the "machine zone," in which daily worries, social demands, and even bodily awareness fade away. Once in the zone, gambling addicts play not to win but simply to keep playing, for as long as possible—even at the cost of physical and economic exhaustion. In continuous machine play, gamblers seek to lose themselves while the gambling industry seeks profit. Schüll describes the strategic calculations behind game algorithms and machine ergonomics, casino architecture and "ambience management," player tracking and cash access systems—all designed to meet the market's desire for maximum "time on device." Her account moves from casino floors into gamblers' everyday lives, from gambling industry conventions and Gamblers Anonymous meetings to regulatory debates over whether addiction to gambling machines stems from the consumer, the product, or the interplay between the two. Addiction by Design is a compelling inquiry into the intensifying traffic between people and machines of chance, offering clues to some of the broader anxieties and predicaments of contemporary life. At stake in Schüll's account of the intensifying traffic between people and machines of chance is a blurring of the line between design and experience, profit and loss, control and compulsion.